The Graveyard
The idea for this render was based on a dream I had. In this dream I was following this tiled path, walking in a procession with this flooded graveyard flanked on both sides.
The Cube
Science Fiction is often portrayed with spaceships and futuristic technology. The ambiguity of the Cube, its purpose unknown, both invokes a time in the past as well as reaches into an unknown and despotic, cube-based, future.
The Hall
The Hall lives in an alternate timeline, where a neon-lit corrider is protected by swinging medieval flails. A river-like pool of red flows through this hall, foreboding trespass to unwanted visitors, as well as dissuading its current occupants from fleeing.
The DEVICES
This is the technology of the future as predicted by, perhaps, a character from a Back to the Future movie. Is this technology sleek? No. Is it bluetooth compatible? No. But does it do a damn good job at what it does? Well...not sure. But listen to me rambling on! It dosen’t need an introduction. Its capabilities and functions are obvious.
IMPORTANT NOTE: Before activing the device, make sure to
p̸͎̹͊͑̈́̿͆̈́́͗̄l̵̡͌̓͝e̶̢̞͇͖̠̬͍̤͓͚͛̉̈̉̇a̸̡̢̢͓͎͓̦̝̺̔̏̔s̵̼̭͇͈̹̊͂͒̐͑͗̓͜͠e̸̡̗̯̓̀̿̉̚͘ ̶͖͎̱̍̊͆̇̀̈́̽l̶̢̢̯̗̿̂̐̑͐̈́̋̓i̵̧̱̥̫͓̽͘s̴̨̥͎̼̰͉͑̀͛̒͋͜͝t̵͉̪̙͎̦̬̤̓͒ẽ̷̡͔͔̻̙͇̖̃̎̽̇̓̃̋͝n̷̞͚̂̆͂̄̃̕ ̷̲̼̬̜̯̗̰͍̤͆̎̓̈́͠d̷̹͌̾̓̑̈͐̔̈́o̷̢̬̬̣̓̍̎̌̚n̵̡̘͕̯͓̜̲̆͊͊'̶̛̻̣̭͉̐͜ẗ̴̩̯ ̵͈͎̪͚̗͎͖̗̙̝͐̓ǎ̶͍͛́̀͛̓̍̕c̶̢̧̢̣̟̲̠͑͛͒̾ͅt̸̡̛̛̝̤̮͐̌̂͂i̸̖͍̻͌́́͆̔͗̉v̸̖̦̳͑̽̋̄̔͒̉̒͘͜a̵̛̺̼͈̘͕̻͋̒̌͑̔͋̇ṫ̷̢͇̹̜̗̦̠̳͌̀͒̅́͆͠ę̶̞̘̞͔̳̲̝̑́ ̴̨̺͓͛̊̽̒t̵̛̲̹̰̻̱̬̒̌͊̓ḩ̷̨̡͎͕̦̲̜͕̃͋́̒͋̕͝͝͝e̶̢̳͚̭̹̲̯̞̓̓͊̽͆̀͊̕͝ͅ ̶̧̤̞͉̘̱̠͉̼̰̆̔͛̄́d̴̥̤̝̳̣̻̺̘̓̽̽̚̚͜ͅȩ̸̖̙̝̙̝̮̺̭̥̒̄͂̏̀̌̍̌̔͒v̸̳̪̉̂̆̐̐i̷͖̍͌c̸̡̩̩̹̤̰̲̩̮̜̋͒̂̚͝e̷̜̅̃̍̌̏̂̒̃̚ ̸͕͙͈͓̩͕̪̝̃͛̓̎͝ͅI̴͚̪̻͇̰̙̋̈́̈́̆̂̀̓͘͘͜͜͠ ̵͚̪͍͙͍͖̣̀̽̔͂̓͑͌̚͘b̵̙͇̪̤̰̱̞̘̦̬̆̔̔̾͒e̸̱̮̪̙̗̩̾́͊̆g̴͚͚̹̤̖̻̃̌̃̉͆ͅ ̵̡̢̗̻̘̘͈͌̍̐̾̈́̅͑͋ÿ̴͇́̀͑̄͊́͂̕o̷̝̓u̴̧̢̜̻͓͖̥̘̓̓̆͂͂̉̈̄̿͌͜
The horror
Is it pulsating? Does it have a central nervous system?
This flesh emalgamation was inspired by David Cronenburg’s films. It swings back and forth and dips into a sanguine pool, perhaps as a punishment, perhaps for its enjoyment. It is a monstrosity of flesh and fluid. It is contained, for now.
The Shining
Done as an excerise, these scenes are modeled after different scenes from the shining. I had to study these scenes for the accuracy of the models, as well as the lighting, room dimensions and camera perspectives.
Christine Lundberg
(she/her)
3D Artist | Animator| Video Editor
About me
My digital dreams
I am a 3d modeler, animator and video editor working in environment design, texturing, character design, hard-surface modeling, stylized low-poly and more. I lay somewhere on the scale between passionate and obsessed with the 3d worlds I create. I’m inspired by old science fiction, retrofuturism, horror, liminal spaces, and sometimes old toys from my childhood. I am self-taught, and in the lockdown of 2020, I found myself deep into independent study. I have been modeling and animating using Blender since 2020 and continuing to learn everyday.
Education
Associate’s Degree in Film Production
South Puget Sound Community College
2022 | GPA 4.0
Resume
Music Videos
The Doggie
I modeled this after
fond memories i have of some childhood toys.
I loved to get lost in these little “pocket worlds”. I used organic
modeling, sculpting, and a soft body simulation to make the dog. his blanket and bed were made using cloth physics.
everything else shown was modeled using hard surface modeling.
reference below.
The Dollhouse
this dollhouse I would love to shrink down and get
lost in. If this had a zillow listing, i’d love to live here. It’s interesting because I approached this project like one would a real dollhouse. i got The base for the house, base mesh for doll body and puzzle mats (cc0 free licensed from cgtrader) and I decorated and crafted from there. I created the looks for the walls from free vector art, to make it look like the paper glued to the walls of real doll houses. I rigged and animated the doll (help from mixamo) and made it my own.
CHRISTINE LUNDBERG
Seattle, WA
425-223-7152
www.linkedin.com/in/christine-lundberg
Website: https://xtine3d.com/
Editing Reel: https://youtu.be/E-H4KQxGznY
3d Portfolio: www.instagram.com/xtine_3d
3D Artist | Video Creator | Editor | Designer | Visual Artist | Animator
SUMMARY
Talented and passionate Creator, 3D Artist, and Editor, with a solid repertoire of technical skills to handle virtually
any project. Brings history of success in diverse techniques and industry applications. Consistently delivers top-
quality work. Detail-oriented team player with strong organizational skills. Ability to handle multiple projects
simultaneously. Talent in assembling raw footage, reordering sequences and adjusting content to align with artistic
vision. Proficient in Da Vinci Resolve and Adobe Premiere with transferrable skills to additional industry software.
Supervisors and managers appreciate adaptability, taking constructive criticism, and exhibiting leadership skills.
Coworkers appreciate creativity, a solid knowledge of pop culture and music and a sense of humor.
KNOWLEDGE | SKILLS | ABILITIES
Audio Editing | Collaboration | Client Services | Commercial Editing | Content Creation | Creative Mindset
Customer Service | Interpreting Scripts | Project Management | Promotional Videos | Sound Design | Storytelling
Time Management | Video Creation | Video Editing
PROFESSIONAL EXPERIENCE
Superstar Designer | Video Editor November 2023 to Present
Drifttoken.IO | Stealth Startup
• 3D Modeling | Marketing: Creating logos, graphics, and 3D promotional materials.
• Video Editing: Creating promo shorts, videos, and teasers.
• Content Creation: Creating graphics and videos for use of promotion on social media accounts.
•. Graphic Design: Design eye-catching graphics using fonts, graphics, and typography to match company’s
branding.
Freelance 3D Artist June 2023 to Present
Self-Employed Seattle, WA
• Collaboration: Working with other artists, animators, and programmers to execute projects on time and within
budget constraints.
• 3D Modeling: Conceptualized compelling 3D models and animations using the Blender pipeline, from UV
unwrapping, to creating unique physical based rendering (PBR) materials and creating textures and UV maps
from images.
• Proof of Concept | Production: Interpreted concept art and sketches to create innovative virtual characters,
environments and props, using both hard-surface and organic.
• Social Media: Adept at using Instagram and Twitter/X.
1 | Page
Video Editor June 2023 to Sept 2023
SkyBear Media Olympia, WA
• Video Editing | Audio Editing: Delivered edits with multiple camera angle choices, titles, graphics, audio, and
special effects.
• Teamwork: Organized assets by collecting data from camera media, transcoding video, and audio files and
managing file backup to digital asset management system.
• Editing | Production: Evaluated and selected scenes for pacing, entertainment value, and continuity, trim
shots. Edited content.
• Vision Mapping | Production: Understood director's artistic vision and maintained alignment with vision
throughout editing process.
• Concept Fulfillment | Production: Saw concepts through to completion by working to develop final edits, color
and other elements in post-production process.
Video Editor | Cinematographer | Metaverse Designer August 2021 to March 2023
Contractor/Collective - Lexicon Devils DAO Seattle, WA
• Editing | Production: Evaluated and selected scenes for pacing, entertainment value, and continuity. Trimmed
shots and edited content.
• Directing | Project Management: Conceived, crafted, and executed dynamic video edits to captivate target
audiences and accomplish project objectives.
• Content Creation | Collaboration: Created short-form videos, animated gifs, and motion graphics for social
media posts (e.g. Twitter/X). Collaborated with colleagues to find creative solutions to challenges facing team.
• Time Management: Delivered edits on time for reviews from clients and final delivery.
• Metaverse Curation: Created 3d assets for clients and curated a metaverse presence based on their needs.
EDUCATION
Associate of Arts (AA) | Film Production | 2020 | South Puget Sound Community College
Pursued Associate of Arts (AA) | Film Studies | Running Start | Bellevue College
BOOT CAMPS
Python Bootcamp | Udemy | 2023
SOFTWARE SKILLS | TECHNICAL
• 3D Modeling: Blender. 5/5
• Adobe Creative Suite: Photoshop 4/5, InDesign 3/5, Illustrator 2/5, Premiere 5/5, After Effects 4/5.
• AI: ChatGPT 4/5, Midjourney 4/5, Dall-E. 4/5
• Coding: Python. 3/5
• Collaboration: Zoom 5/5, Canva 3/5, Figma. 3/5
• Design Pipeline | Animation | Rendering: Blender. 5/5
• Game Design: Unreal Engine 3/5, Unity. 3/5
• Microsoft Office Suite: Word 4/5, Excel 3/5, PowerPoint. 4/5
• Social Media: Instagram, LinkedIn, TikTok, YouTube, Twitter, Telegram, Discord. 5/5
• Video Editing: DaVinci Resolve 5/5, Adobe Premiere Pro. 5/5